PROGRAMMING / SPRITING
Team Megadudes sole programmer and project co-lead. Bound by a promise to provide the best Battle Network experience possible, his indomitable will is fueled by the pure excitement his work will bring to the fans! When not working Max enjoys foreign snacks, music and animation.
WRITING / PR
The team’s writer and project lead. He aids the project in many ways, ranging from all tasks major to minor. With a strong refusal to quit that’s shared amongst his team, he wishes to spread the word of Chrono X far and wide. When not working on the project, he’s usually wrapped up in other creative projects of some sort.
CONCEPT ARTIST / SPRITING
The art lead for the team. It’s said that his Kamen Rider mask has special lenses that lets him produce game art – art that fits right at home with the franchise. And no, the W does not mean ‘Wumbo.’
SPRITING / DISCORD TEAM
One of the team’s sprite artists and the resident Mr. Prog’s father. When he’s not spriting he can be found talking crap about Rust or Elixir; replaying Battle Network 2 (or 3) for the thousandth time; or playing some awful MMO / JRPG.
An expert sprite artist who’s able to pinpoint errors down to the exact pixel, time and time again. He’s prominent in the Classic community, but lends his aid to our project because he believes in its potential. We’re proud to have him.
MAXIE DA MAN
The team’s newest member and musician. With lots of experience under his belt with indie projects and other fangames, he’s able to create tunes wholly inseparable from the game. Without him, the project would never be the same.
Staff art by JusteDesserts