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Demo 5.0.1 + Anti-CheatDemo 5.0.1 Download link
Below is the current change log for build 5.0.1 as of this writing:
-Took rid of the already mentioned anti-cheating measurement.
-Fixed issue with the game crashing on RockCube air-push against some enemies.
-Fixed issue with not all chips in ExtraFolder working (players past the point where ExtraFolder is acquired should visit Folder Menu and re-equip it)
-Fixed NaviCust tutorial entering infinite dialog loop on an incorrectly place NaviCust Part.
-Video filters should now work the way as intended.
-Spreader * chip should now trigger the Program Advance with M,N,* code
-Tornado chip's range in multiplayer is now correct.
-ChipTrader now does not miss the "" in prize chip's name
-Mick's NPC cloning in Tab's store fixed
-Buster hit confirmation SFX added to multiplayer
-Fixed RiffMan's chip dealing twice the damage on certain panels
-Pack chips should no longer exceed 99 copies (if someone has over 99, they should just go use them in Chip Trader)
-Fixed MegaMan entering infinite message loop when player picks up StampCard exactly as the prelims timer runs out.
-Fixed bug with walking NPCs still playing walking animation when interacted to.
-Fixed the crash when player tried to bring Mr.Prog from Airvent Area 2 to 1.
-Fixed NaviCust parts disappearing when quitting NaviCust without run.
-Fixed clipping bug with stairs at SciLab.
In addition, the blow are known bugs as of this time that have not yet been addressed:
-Glitched Thunder chip visual in multiplayer
-PanelGrab not dealing damage in some cases
-Screen Pausing Chips freezing the game in multiplayer under certain conditions
-Glitched chip animation for some chips in multi
-ElementTrap not getting rid of Lava Panels
-native support for analog sticks (as a workaround, use Steam Big Picture to configure the gamepad).Posted on 22 Mar 2018 by WindsofthepastPowered by CuteNews
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