free counters

The Game

Chrono X is the WIP fully fan-made 7th entry in the Mega Man Battle Network series. Try out the demo via the button below, and be sure to involve yourself in the project!



  • Happy New Year!

    Hiya, MaxRock's here~!
    It's hard to believe it's already end of yet another (somewhat crazy) year. I'm thrilled to see where the next one will take us~ Anyway, in the previous 2 updates Killer and Winds pretty much said what needs to be done for now for the next demo release, thus with this post I won't add anymore to what have been already said.
    Instead, let me share a New Years gift for you guys - a CX promo art drawn by Midnite~

    Thanks for supporting us this year!

    These are some pretty intense characters, and once Demo 5 releases, we'll be telling you more about them!~

    As always, remember to check out our Facebook and Twitter for mini updates on the project. Also, vote in CX Music poll when you get a chance. (To check the new CX tracks click here).

    What else's left to say, enjoy your time with friends and family. Happy New Year 2017!

    MaxRock's out!~
    Posted on 31 Dec 2016 by MaxRock
    Demo 5 Music Update

    Hey, guys! Winds here providing you with a status update on Demo 5. So, as you can gather from our previous website updates, and from the screenshots posted to our social media accounts, we have been taking the time to fix up nearly everything in the game. From fixing the first dungeon, to making sure there are lots of new BattleChips to find, to putting in a hidden boss (*wink, wink*), we're trying to make sure that Demo 5 is the strongest piece of content we've released thus far. We've been fixing and fine tuning many aspects of the game...

    Curious on what all we've been working on? Click the "Read More" button to find out! Read more
    Posted on 21 Dec 2016 by Windsofthepast
    Update on Demo 5

    Hello, all! I'm here to give you all an update on the long-awaited Demo 5. No, no, we're not dead, nor will we ever be. But last time, I wrote that we were looking at a Fall release. Technically, Fall doesn't end until the 21st of December, so we still have a solid month to deliver. I still think our team can make it, but I do want us to be transparent about why it hasn't been released yet.

    You see, we had plans to make Demo 5 last quite a while. We were going to put in quite a few hidden tasks and features to make you play the game up until the final release hits. Take a look at this screenshot.

    So we went on a chip adding and testing spree a while back. We're still doing it. Those of you who might have said that Demo 4 didn't provide a lot of options for BattleChips won't be disappointed here. There's over 100 Standard chips we're letting you collect in the demo over a period of time. And some chips from previous games are getting changed. Whether it's better or worse for balance as a whole remains to be seen.

    This is easily the most time-consuming aspect, as we've had to do late-game balance testing. Some chips are getting buffed, others need to be curbed back. In fact, as of this post, I still need to hand Max some balance notes. So, if the demo is delayed, this is likely the reason. There's gonna be a lot of chips to find, and in hidden places. Some might be obtainable during special events. Yeah, that's right. It's gonna be lit.

    Click the Read More button for more information. Read more
    Posted on 19 Nov 2016 by Killer336

    << Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ... 17 ... 19 ... 21 ... 23 ... 25 ... 27 ... 29 ... 31 ... 33 ... 35 ... 37 ... 39 Next >>

    Powered by CuteNews

Page: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28



Megaman Melee Mega Man PC The Megaman Network Protodude's Rockman Corner Sprites, Inc. The Rockman EXE Zone Megaman/Pokemon Chat Realm Star Force RPG Rockman EXE Rogue Network The Megaman Roleplay Voice Battle Network