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The Game

Chrono X is the WIP fully fan-made 7th entry in the Mega Man Battle Network series. Try out the demo via the button below, and be sure to involve yourself in the project!



  • Demo 5.0.1 + Anti-Cheat
    Demo 5.0.1 Download link

    Below is the current change log for build 5.0.1 as of this writing:

    -Took rid of the already mentioned anti-cheating measurement.
    -Fixed issue with the game crashing on RockCube air-push against some enemies.
    -Fixed issue with not all chips in ExtraFolder working (players past the point where ExtraFolder is acquired should visit Folder Menu and re-equip it)
    -Fixed NaviCust tutorial entering infinite dialog loop on an incorrectly place NaviCust Part.
    -Video filters should now work the way as intended.
    -Spreader * chip should now trigger the Program Advance with M,N,* code
    -Tornado chip's range in multiplayer is now correct.
    -ChipTrader now does not miss the "" in prize chip's name
    -Mick's NPC cloning in Tab's store fixed
    -Buster hit confirmation SFX added to multiplayer
    -Fixed RiffMan's chip dealing twice the damage on certain panels
    -Pack chips should no longer exceed 99 copies (if someone has over 99, they should just go use them in Chip Trader)
    -Fixed MegaMan entering infinite message loop when player picks up StampCard exactly as the prelims timer runs out.
    -Fixed bug with walking NPCs still playing walking animation when interacted to.
    -Fixed the crash when player tried to bring Mr.Prog from Airvent Area 2 to 1.
    -Fixed NaviCust parts disappearing when quitting NaviCust without run.
    -Fixed clipping bug with stairs at SciLab.

    In addition, the blow are known bugs as of this time that have not yet been addressed:

    -Glitched Thunder chip visual in multiplayer
    -PanelGrab not dealing damage in some cases
    -Screen Pausing Chips freezing the game in multiplayer under certain conditions
    -Glitched chip animation for some chips in multi
    -ElementTrap not getting rid of Lava Panels
    -native support for analog sticks (as a workaround, use Steam Big Picture to configure the gamepad).
    Posted on 22 Mar 2018 by Windsofthepast

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