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The Game

Chrono X is the WIP fully fan-made 7th entry in the Mega Man Battle Network series. Try out the demo via the button below, and be sure to involve yourself in the project!

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News

  • Progress Update (+TeamBN recap)
    Killer336

    Note:This will be a collection of all the recent updates posted on our Discord and/or social medias. We'll lead with the newer stuff first, though.


    Hello, everyone! We're here with another progress update. As promised, it's the one we showed off at TeamBN's speedrun marathon. A bit of pre-amble: we've taken in feedback from our players on our Discord, social medias, etc. to help make the game much better going forward. Demo 5 was a huge step forward for us in many ways, but we still had some "old weight" in parts of the system. We're aiming to address most if not all of them. Since a lot of this work is system-based, it's not exactly exciting to show. Good thing we still have a lot more that directly affects the player!

    Yar har har! Click to expand and get a copyable link!


    Click that Read More for even more goodies! Some of our changes were a bit too big to go on this tiny box! Read more
    Posted on 16 Jul 2019 by Killer336
    Still Kickin'
    Killer336

    Note: Comments are disabled since we upgraded our news plug-in. We have to figure that issue out...at some point. Odds are you're following us on our other medias as well.

     Good day, CX fanboys and girls. We typically don't write a post here unless we have something bigger and more substantial to show. For smaller updates, we just relegate them to our social media and Discord. You should definitely be looking at one or more of those sources if you aren't already. Check the end of this post for all your relevant links.

     Time for a status update on the project: MaxRock fell quite ill towards the tail end of 2018, and has taken a small break on the project, doing a minimum amount of work per day. Without going into personal details, he's had some bad physical health since birth and from time-to-time it impacts his abilities. Don't worry, he's not in any serious life-threatening condition. In fact, he feels a bit better now. He also wants you to know he absolutely hates his situation, too. But because he is feeling a bit better, I got him to implement some features that we were holding off on.

    Hit that Read More Button for more information + some graphical fidelity updates we feel comfortable showing. Read more
    Posted on 16 Apr 2019 by Killer336
    Demo 5.0.1 + Anti-Cheat
    Windsofthepast


    EDIT: Demo 5.0.1 is once again live. You can find the current download link for it by clicking "Read more" at the bottom of this article. It should be noted also that an attempt to fix Riffman's chip dealing double damage seems to have broken it again. This will be updated in a later patch.

    Apparently an issue with some players being able to save. Currently the download link has been removed. For those who downloaded and replaced the files from build 5.0.0 you can still find the old version on the download page on the site.

    Demo Build 5.0.1 was live. For now, you can find it on this news post's "Read more" section along with the change log for the build.


    Hello everyone,

    It's come to our attention that there has been claims that our Demo 5 is spyware due to certain anti-cheating methods. This of course is false. While Demo 5.0.0 does contain anti-cheating measurements, none of them will harm the user, or their computer, in any way.

    How it works is simple: When the game is not in focus, it will check whatever is currently in focus for an array of words relating to cheating in the Window Title only. If it finds anything that triggers the system, it will crash the game with a random numbered layer message. Anyone with a background in computers/networking with an understanding of netstats or wireshark can check and confirm that it is only that. The only time Demo 5.0.0 sends data anywhere is when battling online, however, as there is no middle-man server for multiplayer, the only data sent is between players and nowhere else.

    We realize that the method for the anti-cheating was rather stupid and with poor communication a terrible mistake on our end, for which we are terribly sorry. Going forward with Demo 5.0.1 there will be just a simple sandboxed method of in-game values check to prevent simple cheating, in addition to a disclaimer in the download. Again, we are extremely sorry for this lack of transparency on our part.

    We will be releasing a new demo version soon which will remove the aforementioned anti-cheating method, in addition to fixing a few bugs that had been reported previously.

    For those curious, the change log for build 5.0.1 can be found by clicking "Read more." Read more
    Posted on 22 Mar 2018 by Windsofthepast

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Affilates:

Megaman Melee Mega Man PC The Megaman Network Protodude's Rockman Corner Sprites, Inc. The Rockman EXE Zone Megaman/Pokemon Chat Realm Star Force RPG Rockman EXE Rogue Network The Megaman Roleplay Voice Battle Network