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The Game

Chrono X is the WIP fully fan-made 7th entry in the Mega Man Battle Network series. Try out the demo via the button below, and be sure to involve yourself in the project!

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News

  • April Fools!!
    Killer336


    We receive requests to put MMBN Chrono X for the Gameboy Advance nearly everyday. Whether it be on the actual system, or for emulators, it's definitely one of the most asked questions in our e-mail inbox and social media platforms . So...we finally caved in. MaxRock has been working nonstop to figure out a way to get our game working on the Gameboy Advance line (GBA, GBA SP, GBA Micro), and voila! He made a breakthrough!



    MaxRock uploaded a video of it. We're not sure what kind of features we need to remove yet. Probably the real-time clock, as our flashcart doesn't have that function available. The rest remains to be seen. We do a lot of hardwork to please, what MaxRock calls, the "most hipster" of fans. in the future, we'll think about porting to other devices. Maybe some that you can find around the house. Who knows?

    Mark the date: March 31st Finally, right? laughing
    Posted on 31 Mar 2016 by Killer336
    New Video + Development Update
    Killer336



    We uploaded a new video showing off an old BattleChip that's returning to Chrono X. Take a look here:




    For those of you extremely (and understandably) curious about what's been going on with development in regards to the new demo, just note that all we're waiting on is just a couple of sprite animations to finish. If you don't know, we posted on our Facebook a while back that we decided to redo some of Chapter 1. We'll have a new dungeon, new virus, and a slightly re-worked plot. Once we get those animations done, we'll be starting the "Demo 4.1 rollout" process, which entails, final feature set, final betatests, trailer editing, and Bug Support.

    The final betatest session will take some time, mostly to determine how the matchmaking servers would hold up. We aren't quite sure exactly how many connections we'll get in the first month. We're also discussing possibilities regarding improving the music, but our main priority is those danged animations.

    When the trailer is uploaded, you'll get a 100% guaranteed release date, along with the status of our Android version. You'll get another post like this detailing what sort of delays/challenges we faced in order to release Demo 4.1. But just keep in mind that we had to work on certain aspects of the full game too.

    That's all. Thanks for your interest!
    Posted on 07 Feb 2016 by Killer336
    Just a Few Things to Address
    MaxRock






    Hiya! MaxRock here~
    I'm posting this update to address a misconception that due to us not updating the main site, the game has not been progressing.

    For the past few months, we have posted small updates on our project's Facebook, Youtube and Twitter (which you can find to the right of this site). It was decided some time ago that we gonna post small updates there and leaving the homepage's news for "bigger" updates (which ARE coming soon!)

    So if you require an up-to-date progress on the game, please follow our Social Media, not only the homepage's news.


    For those who have not, click here to see what we've been up to, click the READ MORE button below~ Read more
    Posted on 08 Jul 2015 by MaxRock

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