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The Game

Chrono X is the WIP fully fan-made 7th entry in the Mega Man Battle Network series. Try out the demo via the button below, and be sure to involve yourself in the project!



  • Demo 5 Released!
    We had to do 2 engine swaps between Demo 4 and Demo 5, meaning the whole game had to be rewritten...again. Max's house being flooded also gave us quite a few setbacks. The team agreed that we had to push Demo 5 out early, so that's what we did, and we'll use Demo 5 as a baseline going forward to add new features and tweaks.

    Demo 5.1 Planned Features and Android Ver. Info:

    -We want to add something similar to Online Matchmaking in 5.1 to help streamline the connection process. Our biggest advantage is not needing Hamachi, and we want to fully exploit that.

    -Official Chrono X tournaments is something you can expect, as well. Perhaps you'll even get chip rewards from the devs? Time will tell.

    -A very vocal group has asked us to implement a "Cut-in" feature for PvP, where you can interrupt a person's dimming chip with your own. Implementing it before 5.0 would be too much to ask of our testers and I, so it'll go into 5.1 for sure.

    -Boss AI tweaks! With the old Game Maker IDEs, we were very limited in our approach to boss AI, but that's no longer the case! They'll be quite smart in 5.1.... Good luck.

    -Chip Balancing! We wanted to redo quite a few of our old BattleChips now that the Chip Library has been mostly ironed out. Chips like HydroPump, BackStrike, MaelStorm and Hangar will be getting very interesting changes for 5.1

    -General System Tweaks. This is a big task for MaxRock, but if you notice some small things are smoother in 5.1, that's why.

    -More HelpBBS quests. We need to add about 7 more, which didn't make the cut, unfortunately. They have good rewards, so maybe it'll change the meta just slightly enough to keep it interesting.

    -RiffMan SP! He'll be in 5.1 after MaxRock finishes the Records system. We didn't have time with all the other things we had to do.

    -Quick Me.M.E.N.T.O. will be getting a nice buff! Quick Me.M.E.N.T.O. was made in the old days when we didn't have much, so it's current state isn't as powerful as we would like.

    -Better drops! There are a lot more chips to get, but we'll be improving the Green Mystery Datas a little bit more in this well as some super rare items.

    -Demo 5.1 will come after MaxRock has had a nice little vacation. Perhaps in Fall. There are a lot of little changes we wanted to do that aren't stated here, but they're minor enough that they'll add up to a much better experience.

    Android Version:

    Android Version will be coming after you all had some fun with 5.0. There are few design decisions we need to set in stone before we release it. Keep your eyes peeled to our social medias in the next month or two for a date it's being released. But it will be Demo 5.0 Android, not Demo 5.1 Android.

    And yes, your saves will be safe this time. If you're on the Discord, type !petmax in #central_general.

    Killer336, out!
    Posted on 18 Mar 2018 by Killer336
    Comment by EXECOREZ @ 03 Aug 2018 02:46 am
    Clear Time 5:18 not counting deaths, each boss was a nightmare had to fight them about 6 times each to finally dish out enough damage to beat them including some of the 3 wave viruses just felt brutal, the stages were jsut as hard, the color patterns was simple enough.
    38Chips+3Megas, lovely & classic MMBN.
    Comment by EXECOREZ @ 02 Aug 2018 08:50 pm
    Any chance of finding your Megaman Ultimate vs Zero Rom & using MMBN Sprite List Viewer.exe to extract their .dmp files for us to use, I really hope you still have other sorry to ask that here of all places just curious if you mind releasing those again.
    Comment by EXECOREZ @ 02 Aug 2018 08:05 pm
    Lookup Megarock Falzer Patch thats adds in overworld sprite of Gregar, with a few codes I was able to travel the net/battle as those navis is cool even sprite replace .dmp MMB5 to mess around with, adding something like that could be cool, maybe release a GBA ROM Unoffical verison with Gameshark/Codebreaker on VBA too.
    Comment by Tomahawkman3460 @ 23 Mar 2018 09:17 pm
    laughingAWESOME! Looking forward to getting to play this thing once android version rolls out!
    Comment by Superme @ 22 Mar 2018 08:04 am
    the game wont show! i clicked on it many times it doesnt want to start! help
    Comment by mark @ 19 Mar 2018 06:18 am
    does it work for MAC?
    Comment by Fer1326 @ 19 Mar 2018 05:57 am
    Incredible, exciting thank you very much for your hard work, I have noticed that the fluidity of the game feels much more faithful to the original Battle Network. I'm still trying the game and I do not stop meeting with surprises. THANK YOU AGAIN AND I HOPE You can complete this great project.
    Comment by Guts And Blood @ 19 Mar 2018 04:54 am
    Absolutely wonderful! Thanks for all of the hard work you guys did.
    Comment by Forte6913 @ 19 Mar 2018 04:18 am
    smile Love all the hard work you guys put into this. As someone who grew up on MMBN this is a dream come true!
    Comment by Love Bodhi @ 18 Mar 2018 11:21 pm
    angryRequires Vista or Higher System due to this requires DirectX 11 So I've to wait an Android Version
    Comment by Makots @ 18 Mar 2018 11:10 pm
    Thank you guys for all of your work - been some time since I've last played MMBN, missed it so much!

    -> btw, didn't find it at the release/read me notes - is there a way to keep on going with my old save or it won't work?
    Comment by SilentAngel@ @ 18 Mar 2018 11:08 pm
    smileThank you guys for all your hard work. This really awesome.
    Comment by bnrulez! @ 18 Mar 2018 11:06 pm
    thnx for releasing demo 5!
    but there is wrong with lan face , redesign his face please lol
    Comment by SoulHero7 @ 18 Mar 2018 10:57 pm
    Thank you for keeping us informed and keeping up the good work. Best of luck on 5.1!
    Smile: smile wink wassat tongue laughing sad angry crying 

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